Some questions you may have...
If you have other questions that you would like to see answered on this page please
Can you tell me more about how the game works?
The game is built on a sophisticated and rigorous underlying dynamic
model that handles 'accumulations' [a decision today to add staff
or new planes continues to have repercussions for long periods],
feedback and thresholds/non-linearities.
The underlying system dynamics method is rock-solid theoretically and was developed
specifically to handle these complexities - something that spreadsheet models
and regression-based methods cannot. A consise textbook on our implementation
of system dynamics is "Strategy Dynamics Essentials"